Timothy Steiner

Tim Steiner is a long-time fan of games and programming. He has experience in programming spanning back years before starting his college degree and is currently focusing on gameplay programming and design. He is the lead designer on a space-themed management game called Space Log.

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2019, 2018Guest UserDesign, Art
Austin Weary

A 2019-2020 senior of Shawnee State University and a Content Creator/Community Manager for Gamology. Austin has multiple years of experience both working on and writing about games and interactive media. Austin served as the Studio Programmer for 2019-2020 Shawnee State University Senior Project.

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Nicholas Rackley

Nick Rackley is currently a Social Studies teacher at Bluffton High School. He is in his 5th year teaching and 4th year as their Esports Director. Currently he is Vice President of Esports Ohio, under the direction of President Nick Rider. Esports. He currently resides in Pandora, Ohio with his wife Britney and puppy.

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2019Guest UserEsports
Nick Rider

Founder of Esports Ohio and Experienced educational director of technology with a passion for teaching and learning. Geek, Educator, Administrator, Outdoorsman and Student Advocate.

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2019Guest UserEsports
Dalton Chutes

Dalton Chutes is a self-described overly passionate game developer. In his spare time, he likes to research games, prototype games, and post copious amounts of memes. Dalton graduated from Shawnee State in 2018 with a Bachelor of Science in Game Engineering Technologies. Shortly after he would be picked up by Army Game Studio before moving to Lost Boys Interactive.

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Dalton Fox

Lifelong developer and software engineer making high fidelity gaming experiences, beautiful environments, and industry standard virtual reality simulations.

Currently I work for Boeing Research and Technology on VR / AR Simulations in the aero and defense space.

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Nicholas Compton

Nicholas Compton is a graduate of Shawnee State University with 7 years of military experience that ultimately helped drive him towards the Government sector of serious games. This is where he spent the last 5 years helping to create award winning military training applications. Prior to that, he worked 2 years on the commercial title Second Chance Heroes while at Rocket City Studios.  He also co-started and runs After Hours : Game Developers, the largest game developer community in Alabama.  

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Tom Caprel

Tom Caprel is a marketer for games, tech enthusiast, and trained opera singer. In 2013, Tom and his co-founder started a big-data website to analyze virtual markets with the goal helping players get the most out of their time in-game. In 2015, Tom started a dedicated marketing company, Hyperion Marketing, to help small game/software developers show their success to the world. Tom is on the board of IGDA Chicago, and has been the Communications Director and Expo Director at the Video Game Art (VGA) Gallery since February 2016. Tom has been in marketing for 9+ years, and regularly works with Chicago startup incubators.

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Ross Hersemann

Ross is the Founder of Loading Law, a Chicago-based law practice, and provides legal counsel to video game developers and entrepreneurs in the tech sector. Ross is also the Organizer of the Chicago Video Game Law Summit and an Adjunct Professor of Video Game Law at DePaul University. He speaks frequently on hot topics in law and technology. Ross also serves as the Chair of IGDA Chicago, Chair of the CBA YLS Creative Arts Committee, and Vice Chair of the ABA Digital Games and New Media Committee.

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Matthew J. Benson

Matthew is the Founder & CEO of eFuse, a professional hub for Esports & Video Games. In the form of a mobile & web application that validates gamer information and incentivizes professional collaboration in the Esports and Video Game community. eFuse connects gamers, creators, & business professionals with limitless opportunities.

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Bastien Lecouffe Deharme

Bastien Lecouffe Deharme was born on the shores of Brittany (France) at the beginning of the eighties. His artwork evolves at the crossroad of modern and ancient myths and legends, forgotten tales and tragedies. Bastien creates dark and symbolic pictures, blending a contrast of beauty and decadence.

Bastien’s traditional and digital work can be seen in publications and exhibitions worldwide, including the cover of the emblematic Spectrum Fantastic Art book, Beautiful Bizarre Magazine, ImagineFX, SFXMagazine, etc

Today, Bastien lives in the USA and works as a freelance artist for companies such as Wizards of the Coast, Hasbro, National Geographic, Adobe, Random House, Penguin Books, Harper Collins, Orbit books, Applibot, Riot Games, and many others.

His work is represented by the NYC agency Shannon Associates.

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2019Guest UserDesign, Art
Troy Knight

Troy has twenty + years of experience in the gaming, learning and design industries and is an entrepreneur at heart. His work experience roles have grown from an animator, to lead application engineer, head of project management, director of global production and C-Level Leaderships. His experience began in the seminal days of virtual reality in the mid ‘’90s. Troy helped to spin out a company from the Virtus Corporation that focused on creating business applications using gaming engine platforms and Virtual Reality applications. In 2001 he became founder and CEO of a creative and digital agency, Bluemoon Design, which created interactive media, e-learning applications, simulations and serious game platforms. After Bluemoon’s main client expanded their operations, they acquired Bluemoon to run the global productions division. Through the years, Troy saw a gap in the marketplace for experts needed in the industries of learning, design, and gaming. To meet the demand, Troy built a consultative practice for a national consulting firm Vaco that supported those industries in building strategies and team structures with that core expertise. As the practice accelerated, more clients were tapping into the expertise that Troy provided to strategize and create solutions. Troy spun out the division and launched BLDG-25, Inc. in 2015 as a Software and User Experience company creating leading-edge digital strategies leveraging their gaming, learning and design expertise.

Troy has led and served on several boards such as the American Marketing Association, the North Carolina Advanced Learning Technologies Association, North Carolina Contemporary Art Foundation and has served as the industry cluster lead for Wake County Economic Development in gaming. As an advocate for the gaming and immersive learning industries, Troy co-founded the Triangle Gaming Initiative and the annual international East Coast Game Conference, held in Raleigh and now in its tenth year. This influential conference now reaches audiences on a global scale.

In 2011, Troy won the Triangle Business Journal’s 40 Under 40 elite class for up-and-coming entrepreneurial leaders under the age of 40.

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2018Guest UserBusiness
Chris Volpe

Chris Volpe is the co-founder of Multivarious Games, the leading game development company in Columbus, Ohio. The President and Co-Founder of the Ohio Game Developer Association, leading a dynamic team of dedicated individuals to create novel gaming experiences and further the game development industry within Ohio. He is also the Director of Operations for Game-U, an educational company where industry professionals teach kids how to develop video games using industry software, STEM learning techniques, and soft skill development. Lastly, Chris is a co-founder of GDEX, the Midwest’s largest gaming expo that brings together people from across the country, to learn, connect, and share, at a Weekend Celebration of Games!

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Tim Aldridge

Tim Aldridge is the Director of Game Mods/UGC at Twitch, where he is responsible for the game mod platform, CurseForge. Before coming to Twitch, he was the Director of Web for the Curse App and built Gamepedia at Curse. Tim started out modding StarCraft before jumping to Neverwinter Nights, and recently Stardew Valley. His passion is to help developers bring their creations to the world.

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Mark Stefanowicz

Mark Stefanowicz has been in game development for 22+ years. He has worked on all types of games including Epic Mickey and Epic Mickey 2: The Power Of Two, NCAA Football, Madden, numerous children’s games, mobile games, and more. For the past 3 years he has been with Lost Boys Interactive where he is a Co-Founder and Studio Art Director in Madison, Wisconsin. Lost Boys Interactive has worked on Call of Duty Online, Survived By, LOTR, Rune and PUBG as well as their own original IP ZPOC and Neverland. Mark also works in comics and has done work on George R.R. Martins The Hedge Knight, Image Comics and his self-published title Waterdogs.

Website: https://www.markstef.com

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